#8 Zniw Adventure
I’m close to having played one hundred point-and-clicks this year alone. They are sort of my jam, with each adventure lovingly transporting me back to childhood. Back to being a ten year old boy, hogging the family computer in early 1997, desperately trying to outsmart a goat. Nothing is more nostalgic to me in gaming…
#7 Alexey’s Winter
Point-and-clicks are my weakness. The genre is deeply woven into the very fabric of what makes me the gamer I am today. With each new experience, I’m tightly wrapped in nostalgia – that familiar, warm, comforting visit from an old friend. So when asked if I wanted to play Alexey’s Winter, how could I say…
#6 Escape Simulator
As a weird child fumbling through the 90s, I fell in love with a British show called Jonathan Creek. It was about a magician’s assistant who had a flare for solving puzzles. He would go on to use his ability to crack impossible murders. It terrified me when I was little but I loved it…
#5 War Mongrels
I was barely a teenager the first time I watched Saving Private Ryan and I thought it was the coolest film ever. Lots of action and gore – I knew no better. The older I got the harder I found it to sit through the film. Now that I’m firmly an adult, I can’t watch…
#4 Schmutznik
I beat a lot of games. Like, a lot. So far this year, I have rolled credits on 178 different titles. If we could mirror the coloured-belt hierarchy approach that the perennially popular martial art of Karate uses, but apply it to time-management – and we really should – then I would be a blackbelt…
#3 Calluna: The Adventures of Ole Bull
You can tell straight away when a game has been made with love. When passion and pride fill every corner of the screen. For me, this level of effort will always go a long way to help overlook the shortcomings of a game. Calluna has it’s issues, but you can feel as you progress through…
#2 Dear Agony Aunt
Dear Agony Aunt graced Steam on October 1st, and it is the debut release for developer/publisher Faye Strawberry. You play as a prospective agony aunt, having a weeks trial at EF Magazine. The game is gloriously set in late 2006, complete with a Stone Henge desktop background and garish Microsoft Windows theme. This is your…
#1 Teacup
Developed by Smarto Club, and published by Whitethorn Games, Teacup is a short adventure that released on September 23rd via Steam, Xbox, PS4, and Epic, with a Switch release due on September 30th. The publishers, Whitethorn Games, pride themselves on being the “defenders of easy games”. It was only while browsing their website that I…